On Chaos Terrain I was a coder and the level designer. I built the levels, implemented them through OGMO level editor, and coded the necessary elements for the levels to transition and destroy terrain. I assisted in other code for the project and helped design the game from the start.
I worked on this Game with Jim Dodge (Project Manager and Coder) and Darian Mazloomi (artist). They were great team mates and we had a blast making our first game together. We learned a lot and we're proud to show it to you.